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Clive Barker's Undying Cheats

Clive Barker's Undying Cheat Codes
Hit the Tab key and enter in the following codes:




CodeEffect
addallGet every weapon and spell
set aeons.patrick health 999999 health
assallMaterialize a donkey
infinitemana 1Unlimited Mana
infinitemana 0De-activates the Unlimited Mana code
becomeLight 1Add light
becomeLight 0De-activates the Add Light code
showfpsShows framerate
flightenables flight mode
set aeons.patrick mana 999Max Mana
AmpAttSpellIncrease Spell Level
behindview1third person view
ehGod Mode
slomo #Game Speed (replace # with a number between 1 and 5)
setjumpz #Set jump ability (replace # with a number between 1 and 1000)





Clive Barker's Undying Level Codes
During the game you can hit the TAB button and enter one of the following to launch that particular level.

  • start Aeons
  • start Catacombs_Cisterns
  • start Catacombs_Cliffs
  • start Catacombs_Entrance
  • start Catacombs_Exit
  • start Catacombs_Exit_After
  • start Catacombs_LairOfLizbeth
  • start Catacombs_LairOfLizbethPostCU
  • start Catacombs_LowerLevel
  • start Catacombs_SaintsHall
  • start Catacombs_Tunnels
  • start Catacombs_WellRoom
  • start Catacombs_WindChamber
  • start CU_01
  • start CU_02
  • start CU_03
  • start CU_04
  • start CU_05
  • start CU_06
  • start CU_07
  • start CU_08
  • start CU_09
  • start CU_10
  • start CU_11
  • start CU_12
  • start CU_13
  • start Entry
  • start EternalAutumn_FinalFight_Arch
  • start EternalAutumn_FinalFight_Arena
  • start EternalAutumn_FinalFight_ArenaBattle
  • start EternalAutumn_FinalFight_Ruins
  • start EternalAutumn_Ravines_Airie_Interior
  • start EternalAutumn_Ravines_Bridge
  • start EternalAutumn_Ravines_Chase
  • start EternalAutumn_Ravines_Chieftain
  • start EternalAutumn_Ravines_Forest
  • start EternalAutumn_Transition
  • start EternalAutumn_Waterfall_Dwellings_Lower
  • start EternalAutumn_Waterfall_Dwellings_Upper
  • start EternalAutumn_Waterfall_Gauntlet
  • start Grounds_Cottage
  • start grounds_dock_night
  • start Grounds_Lighthouse
  • start Grounds_Mausoleum_Approach
  • start Grounds_Mausoleum_Entrance
  • start Grounds_Mausoleum_Tunnels
  • start Grounds_OldCemetery
  • start Manor_CentralLower
  • start Manor_CentralLower_After
  • start Manor_CentralLower_night
  • start Manor_CentralLower_storm
  • start Manor_CentralUpper
  • start Manor_CentralUpper_After
  • start Manor_CentralUpper_PostOneiros
  • start Manor_CentralUpper_storm
  • start Manor_Chapel
  • start Manor_Chapel_night
  • start Manor_Crypt
  • start Manor_EastWingLower
  • start Manor_EastWingLower_After
  • start Manor_EastWingLower_night
  • start Manor_EastWingUpper
  • start Manor_EastWingUpper_After
  • start Manor_EastWingUpper_night
  • start Manor_EntranceHall
  • start Manor_EntranceHall_FromKitch
  • start Manor_EntranceHall_Intro
  • start Manor_EntranceHall_Night
  • start Manor_EntranceHall_night_ReturnfromCove
  • start Manor_EntranceHall_Storm
  • start Manor_EntranceHall_ToKitch
  • start Manor_FrontGate
  • start Manor_FrontGate_night
  • start Manor_FrontGate_Night_Return
  • start Manor_Gardens
  • start Manor_Gardens_night
  • start Manor_Gardens_storm
  • start Manor_GreatHall_night
  • start Manor_GreatHall_Storm
  • start Manor_InnerCourtyard
  • start Manor_InnerCourtyard_Storm
  • start Manor_NorthWingLower
  • start Manor_NorthWingLower_After
  • start Manor_NorthWingLower_night
  • start Manor_NorthWingLower_storm
  • start Manor_NorthWingUpper
  • start Manor_NorthWingUpper_night
  • start Manor_NorthWingUpper_PostOneiros
  • start Manor_NorthWingUpper_storm
  • start Manor_PatricksRoom
  • start Manor_TowerRun_night
  • start Manor_TowerRun_storm
  • start Manor_WestWing
  • start Manor_WestWing_Hall1
  • start Manor_WestWing_Night
  • start Manor_WidowsWatch_storm
  • start Monastery_Past_Church
  • start Monastery_Past_Exterior
  • start Monastery_Past_Interior
  • start Monastery_Past_LivingQuarters
  • start Monastery_Present_Church
  • start Monastery_Present_Cove
  • start Monastery_Present_Entrance
  • start Monastery_Present_InnerSanctum
  • start Monastery_Present_Tunnels
  • start Oneiros_Amphitheater
  • start Oneiros_City1
  • start Oneiros_City2
  • start Oneiros_HowlingWell
  • start Oneiros_Intro
  • start Oneiros_Oracle
  • start Oneiros_RetreatBath
  • start Oneiros_RetreatExterior
  • start Oneiros_RetreatSecondFloor
  • start Oneiros_RetreatStudio
  • start Oneiros_ZigguratInterior
  • start Oneiros_ZigguratLower
  • start Oneiros_ZigguratUpper
  • start PiratesCove_Barracks
  • start PiratesCove_Exterior
  • start PiratesCove_Pier
  • start PiratesCove_Pool
  • start PiratesCove_TreasureRoom
  • start playground
  • start SmokeTest
  • start StandingStones_FirstVisit
  • start StandingStones_KingFight
  • start start

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