Note: Alter game files at your own risk and ALWAYS make backups.
For Windows Windows XP, locate the following directory:
C:\Documents and Settings\\Application Data\Bioshock2\
Windows Vista, locate the following directory:
C:\Users\\AppData\Roaming\Bioshock2\ Directory
Open the User.ini file with a text-editor and search for this line:
F10=
Change it to:
F10=GiveItem 9999 ShockGame.ADAM
BioShock 2 (Special Edition) Cheat: Cheats
Note: Alter game files at your own risk and ALWAYS make backups.
For Windows Windows XP, locate the following directory:
C:\Documents and Settings\\Application Data\Bioshock2\
Windows Vista, locate the following directory:
C:\Users\\AppData\Roaming\Bioshock2\ Directory
Open the User.ini file with a text-editor and search for the F buttons, for example:
F10=
You can bind the following cheats to these buttons. Save changes and then hit the respective button to activate the cheats in the game.
- ghost - Disable Clipping
- walk - Disable Fly and Ghost cheats
- fly - Fly
- igbigbucks - Give $500
- givebioammo - Give EVE
- god - God Mode
- killpawns - Kill all enemies on level
- suicide - Kill Self
- givehealth - Refill health bar to max
- slomo - Slomo Mode
- teleport - Teleport to crosshair
BioShock 2 (Special Edition) Unlockable: Alternate Endings
There are a total of six endings in Bioshock 2. Perform the actions below to achieve the various endings:
Good Ending, Sofia Lamb Lives Rescued all little sisters that you dealt with, and spared the life of at least one of the following: Grace Holloway, Stanley Poole, or Gilbert Alexander.
Good Ending, Sofia Lamb Dies
Rescued all little sisters that you dealt with, and killed all of the following: Grace Holloway, Stanley Poole, and Gilbert Alexander.
Neutral Ending, Sofia Lamb Lives
Rescued at least one little sister and harvested at least one little sister, made the choice to die at the end of the game, and spared the lives of all of the following: Grace Holloway, Stanley Poole, and Gilbert Alexander.
Neutral Ending, Sofia Lamb Dies
Rescued at least one little sister and harvested at least one little sister, made the choice to die at the end of the game, and killed at least one of the following: Grace Holloway, Stanley Poole, or Gilbert Alexander.
Bad Ending, Sofia Lamb Lives
Rescued at least one little sister and harvested at least one little sister, made the choice to live at the end of the game, and spared the lives of all of the following: Grace Holloway, Stanley Poole, and Gilbert Alexander.
or
Harvested all little sisters that you dealt with, and spared the lives of all of the following: Grace Holloway, Stanley Poole, and Gilbert Alexander.
Bad Ending, Sofia Lamb Dies
Rescued at least one little sister and harvested at least one little sister, made the choice to live at the end of the game, and killed at least one of the following: Grace Holloway, Stanley Poole, or Gilbert Alexander.
or
Harvested all little sisters that you dealt with, and killed at least one of the following: Grace Holloway, Stanley Poole, or Gilbert Alexander.
BioShock 2 (Special Edition) Unlockable: Multiplayer Rewards
The following weapons and more can be unlocked by achieving the ranks below:
- Rabbit/Goat/Pink Feather Mask - Rank 01
- Eagle/Tragic Comedy Mask - Rank 10
- Moon/Indigo Feather Mask - Rank 20
- Octopus/Demon / Mask - Rank 40
- Peacock Feather/Sun God Mask - Rank 30
- Electro Bol/Winter Blast/Incinerate Plasmid - Rank 01
- Air Dash Plasmid - Rank 04
- Geyser Trap Plasmid - Rank 08
- Telekinesis Plasmid - Rank 12
- Houdini Plasmid - Rank 16
- Insect Swarm Plasmid - Rank 20
- Expert Researcher/Security Evasion Tonic - Rank 03
- Speedy Recovery/Eve Saver Tonic - Rank 07
- Back Stabber Tonic - Rank 11
- Metabolic Eve Tonic - Rank 15
- Sabotage Tonic - Rank 19
- Repairman Tonic - Rank 22
- Slugger Tonic - Rank 26
- Leg Up Tonic - Rank 28
- Fast Feet Tonic - Rank 30
- Headhunter Tonic - Rank 34
- Deadly Machine Tonic - Rank 32
- Big Game Hunter Tonic - Rank 36
- Death Trap Tonic - Rank 38
- Resurrection Tonic - Rank 40
- Pistol/Shotgun - Rank 01
- Machine Gun - Rank 02
- Pistol Automatic Firing Upgrade - Rank 05
- Grenade Launcher - Rank 06
- Shotgun Rate of Fire Upgrade - Rank 09
- Crossbow - Rank 10
- Machine Gun Magazine Size Upgrade - Rank 13
- Nail Gun - Rank 14
- Crossbow Damage Increase / Upgrade - Rank 21
- Nail Gun Magazine Size Upgrade - Rank 23
- Speedy Hacker Upgrade - Rank 24
- Pistol Damage Upgrade Upgrade - Rank 27
- Shotgun Automatic Reload Upgrade - Rank 29
- Grenade Launcher Homing Grenades Upgrade - Rank 17
- Elephant Gun - Rank 18
- Elephant Gun Sniper Scope Upgrade - Rank 25
- Machine Gun Kickback Reduction Upgrade - Rank 31
- Grenade Launcher Velocity Boost Upgrade - Rank 33
- Crossbow Rate of Fire Upgrade - Rank 35
- Nail Gun Damage Increase Upgrade - Rank 37
- Elephant Gun Damage Increase Upgrade - Rank 39
- Wrench/Candle Stick/Pipe Melee Attack - Rank 01
- Machete/Rolling Pin Melee Attack - Rank 10
- Mallet/Barbed Wire Melee Attack - Rank 20
- Crowbar/Flashlight Melee Attack - Rank 30
- Hatchet / Melee Attack - Rank 40
BioShock 2 (Special Edition) Hint: Hacking for Loot
When you hack a vending machine, stop the needle in the blue section for free ammo or a free eve. When you hack a health station with the same strategy to get a first-aid kit.
BioShock 2 (Special Edition) Hint: Buddy Bots
When security bots appear after an alarm is triggered, hack them and they will stick around and fight for you. You may want to stun them with an electric attack first.
BioShock 2 (Special Edition) Hint: Rumbler Fumble
When you fight a Rumbler -- the Big Daddy with rockets -- use telekinesis to grab the rockets it fires and turn them back towards it for an easy victory.
BioShock 2 (Special Edition) Hint: Telekinesis for Free
You can use Telekinesis to pull normal items toward you without using any of your EVE reserve. Your EVE is only used up when you release the trigger and throw an item using Telekinesis. This means you can use Telekinesis to pull items like ammo and first aid kits toward you to grab without wasting any meter.
BioShock 2 (Special Edition) Hint: Easy Research Points
Wait for a Splicer to trip an alarm, causing two security bots to show up. Start rolling the Research Camera on one bot while it's killing the splicer and then shoot at it with one of the rapid fire weapons like the machine gun or the rivet gun. This should yield 600-800 research points per bot and there's no risk involved. Note: The fire ammo for the shotgun incurs massive bonuses for research, so zapping a Splicer and then hitting it with a few rounds repeatedly can yield up to 1100 research points depending on which Splicer and which research tonics one is using.
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