Ads 468x60px

FUEL



Description

From the publishers of Colin McRae: DiRT and Race Driver: GRID comes a revolution in multi-terrain racing featuring the biggest racing environment ever created. Born of Asobo Studios’ cutting-edge proprietary engine, A.C.E. (Asobo Conception Engine), that has benefited from over four years of development, FUEL will present players with an astonishing no-boundaries, seamlessly streaming playfield that’s over 5,000 square miles (14,000+ km?) in size. With environmental detail inspired by America’s most incredible landscapes, FUEL will deliver the ultimate competitive go-anywhere racing experience.

FUEL will see players competing across wildly different terrain from deep snow to lush forests and arid deserts, executing spectacular stunts as they race and explore this epic world of an unprecedented scale. FUEL is in development at Asobo Studios in Bordeaux, France, for the PLAYSTATION 3, Xbox 360, Games For Windows and due to release in May 2009.

Features

  • No boundaries racing: FUEL is a groundbreaking racing game without boundaries – on and off-road, two and four-wheeled vehicles race a massively diverse environment inspired by the most challenging real areas of the America. Experience exhilarating races in a huge range of vehicles, explore over 5,000 square miles of wildly different terrain, battle the elements and pull off spectacular stunts in this epic world of an unprecedented scale.
  • Vrooom with a view: In FUEL if you can see it you can drive to it. With a jaw-dropping draw distance of 40KM, there’s never been a world so large to explore or so many striking vistas to discover. The entire game world is available for players to explore in free-roam and provides a challenging, compelling environment for FUEL’s stunning race events.
  • Dramatic, dynamic, extreme weather: Set in an environmentally damaged fictional future, the game world is further brought to life with a full day/night cycle and real-time extreme weather that includes lashing rainstorms, lightening strikes, and tornados that transform the terrain and affect vehicle performance creating a unique race experience.
  • Break out of the corridor, win your way: With a huge range of vehicles, player choice lies at the heart of FUEL’s action-packed races as players speed across huge swathes of diverse terrain, carving out on-the-fly routes to take the chequered flag. Roadsters reach extraordinary speeds on the asphalt, monster trucks steam-roller through forests and dirt-bikes scramble down mountainsides as gamers take on dangerous short-cuts, death-defying jumps and clatter through spectacular cross-over points in FUEL’s go-anywhere at anytime world.
  • 5,000+ square miles inspired by America: FUEL’s world is created from the most compelling, diverse and striking areas of America, from the Utah salt-plains, to the Grand Canyon and snow-capped Mount Rainier, all modelled from satellite data and rendered beautiful by the A.C.E. game engine. Players will explore and race around the remains of devastated towns, cities and villages and the on-going effects of accelerated global warming – from sandstorms, blizzards and brush fires to tsunamis and tornados - create unpredictable and spectacular races.
  • Online multiplayer: The online and offline worlds become one with a fully-integrated multiplayer featuring hundreds of preset challenges and countless locations where players can explore and race together. FUEL empowers gamers to let their imagination run wild with a powerful route editor that lets players create unique races anywhere in the gameworld and share them with friends online.

Vehicles
FUEL features 70 different unlockable vehicles designed to support pick up and play arcade style fun. Each of these feature aggressive styling, unique performance and surface specific handling and can compete with each other no matter how or where they are united. The six different vehicle classes include:

Bike vehicle class from 'FUEL'Bikes
Bikes are fast, quick and easy to handle, but what they have in speed they lack in durability, so ride around trees, not into them.
ATV vehicle class from 'FUEL'ATVs
ATV's four wheels offer more stability than bikes and their size allows them to be able to sneak in very narrow spaces.
Muscle Car vehicle class from 'FUEL'Muscle Cars
Muscle cars have enough speed and strength to face extreme conditions, making them a good choice for any kind of racer.
SUV vehicle class from 'FUEL'SUVs
Powerful, stout and durable, SUVs make up for their lack of speed with all the hit that they can take before breaking down.
Buggy vehicle class from 'FUEL'Buggies
The smallest of cars and the easiest to handle, buggies are definitely fast, but durability can be an issue with them.
Truck vehicle class from 'FUEL'Trucks
The largest and strongest vehicles, trucks will not daze you with speed, but they'll knock you out for sure with power.


Hardware Requirements

System Requierements
• Windows® 98/ME/2000/XP
• 1.0 GHz Processor
• 128 MB Ram
• 1.5 Gigs Free Hard Drive space
• 64MB DirectX 9.0 Compatible 3D Video Card
(Nvidia GeForce 3/ATI Radeon 8500 or higher)
• DirectX 9.0 Compliant Sound Card
• Keyboard/Mouse & Speakers
• 24x CD-ROM Drive - DirectX Compatible