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Transformers: Fall of Cybertron

Transformers: Fall of Cybertron
Every single level offers something new, whether it’s a new play style or a setpiece so epic it’d immediately make Michael Bay drop what he was doing and rush to a dictionary to look up the word, like going into battle as Optimus Prime with the enormous Metroplex stomping alongside you. I’ve seen fights where you can summon air-strikes before, but not ones where you can see those air-strikes get launched from a mile away out of the shoulders of a skyscraper-sized robot! Or cleaving robot insects in two with a massive sword before turning into a big fire-breathing T-Rex and watching enemies commit suicide rather than be eaten by you.
Seriously, the variety in Fall of Cybertron’s levels is incredible, managing to feel pretty much like the first game and yet surprise at every turn – and that’s not just great, that’s damn miraculous. I guess I should mention the story at this point, right? After the events of the first game, where Megatron’s uprising and his experiments with Dark Energon caused the heart of Cybertron to shut down, the Autobots are preparing to launch their last great Ark ship and abandon the planet – but the Decepticons won’t let them leave that easily. From there the story takes in beats from the animated movie (Starscream’s betrayal of Megatron is wonderful), establishment of key lore (the Space Bridge, how they ended up on Earth), and explanations of stuff that was cool in the series but didn’t make much sense (the Dinobots!). In short, it’s a Transformers fan’s wet dream. I know, because my bed sheets needed a good dry cleaning afterwards.

Transformers Fall of Cybertron System Requirements

Developer: High Moon Studios
Publisher: Activision Blizzard
Genre: Action

System Requirement
OS: Windows® XP/Vista/7
Processor: Intel Core 2 Duo 2.6 GHz or AMD Phenom X3 8750
Memory: 2 GB system RAM
Hard Disk Space: 8.4 GB Free Space
Video Card: GeForce 8800 GT series with 512 MB RAM or ATI Radeon HD 4850 with 512 MB RAM
DirectX®: DirectX 9.0c or DirectX 10
Sound: DirectX compatible Sound card