In Journey, the player takes the role of a robed figure in a desert. The game features no map or instructions, only a large mountain in the distance that the player journeys toward. While traveling the player can encounter other players, one at a time, if they are playing online. Players cannot speak to each other, but can help each other in their journey or not as they wish. Players met online will not be identified with a username and voice or text communication will not be possible with the other player. According to designer Jenova Chen, "it's about two strangers who meet online. While traveling through the desert, players can come across pieces of cloth that can be collected and used to fly for brief periods. The game world also includes magical objects and ruins, though Thatgamecompany has not explained what purpose they serve. Hidden areas will contain tapestries and other clues as to the events leading up to the game, the story of which has not yet been announced.
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http://us.playstation.com/games-and-media/games/journey-ps3.html