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Borderlands v1.02 Update-Razor

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Borderlands v1.02 Update-Razor
Size: 198.87 mb
Description:
Borderlands is a science fiction first-person shooter with RPG elements that was developed by Gearbox Software for Microsoft Windows, Xbox 360 and PlayStation 3. Get ready for the mind blowing insanity! Play as one of four trigger-happy mercenaries and take out everything that stands in your way!With its addictive action, frantic first-person shooter combat, massive arsenal of weaponry, RPG elements and four-player co-op, Borderlands is a breakthrough experience that challenges all the conventions of modern shooters. Borderlands places you in the role of a mercenary on the lawless and desolate planet of Pandora, hell-bent on finding a legendary stockpile of powerful alien technology known as The Vault.


Fixes:
Fixed a bug that kept challenges from unlocking for the rest of a session after visiting arenas
Fixed some formatting issues with the server list screen
Fixed an issue causing servers to report the incorrect plot mission
Proficiency progress to the next level should no longer be lost when leaving a multiplayer game as a client
Fixed a progression issue in the Find Steele mission – characters affected by this issue should now be able to continue progressing
Most instances involving character data loss when playing online should no longer occur
Addressed some exploits involving character level and backpack size
Fixed a bug that allowed Mordecai to spawn multiple Bloodwings
Mordecai’s “Loaded” skill now increases mag capacity by 20%
Roland’s “Scattershot” skill has had its spread adjustment corrected, and damage now increases at +5 per level
Improved the refresh speed for the server browser
Support for DLC 2 added”



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Marc Ecko’s Getting Up - Contents Under Pressure - DVDgames

Marc Ecko's Getting Up - Contents Under Pressure (Full ISO/ENG)
Marc Ecko’s Getting Up - Contents Under Pressure (Full ISO/ENG)
PC Game | Windows | Action | The Collective | 2.0 Gb


Getting Up: Contents Under Pressure combines combat, action, adventure and stealth as the main character, Trane, sets out to prove that he’s the best graffiti artist around. It’s really not that easy, however, as the game features something called, “Get In, Get Up, and Get Out”. Gamers will need to use stealth in order to “get in” to restricted areas, dexterity and agility in order to scale tall objects to “get up”, and the ability to think on your feet as you run from the powers that be in order to “get out”. The city of New Radius is a living character in Getting Up: Contents UnderPressure; it sets the tone and offers the thematic boundaries that oppress Trane from the opening cinematic to the dramatic conclusion.
MINIMUM PC REQUIREMENTS:
# Operating System: Windows® 2000/XP
# Processor: Pentium 4 1.8 GHz or AMD Athlon 1.8 GHz or higher
# Memory: 512 MB RAM
# Hard Disk Space: 3 GB free
# DVD-ROM Drive: 6X speed or faster
# Video: 64MB Hardware T&L compatible video card*
# Sound: DirectX® version 9.0c-compatible sound card
# DirectX®: DirectX® version 9.0c (included) or higher
* Hardware T&L video cards that do not support shaders, such as the GeForce 4 MX or Intel Extreme Graphics family, are not supported.
****The following video cards are not supported****
———————————————–
S3 Graphics DeltaChrome S8
XGI Volari V8 Rev 00
****NOTE the following cards are know to cause issues****
———————————————–
ATI 9200 PCI card Some textures may appear black or corrupted during game play
FEATURE :
# A revolutionary storyline written by Marc Ecko
# World-renowned hip-hop artist Kweli as the voice of Trane
# Fighting mechanics that combine kicking, grappling and punching, along with improvised weaponry
# Groundbreaking graffiti gameplay system, designed to sharpen your skills as you tag with Aerosol, Rollers, Markers, Wheat Paste, Stickers and Stencils
# Eleven distinct city environments, with 20 gameplay levels
# Unique “Intuition” system, allowing you to find ideal places to tag
# Authentic tags from more than 50 real-life graffiti artists, six of whom appear in-game as mentors
# A digital “Black Book” to store unlocked tags and Graf images
The Evolution of Graffiti:
# As Trane grows form “Toy” to “All City King,” His style and the state of graffiti evolve…
Begin in the 1980’s train culture scene, where subways were prime targets for gaining fame; continue to a version of the silver-train era, a time of extreme anti-graffiti tactics when the government’s battle cry was “Take Back the City!”
Trane’s Abilities:
# Combat: Master a unique fighting technique and use improvised weapons
# Graffiti: Create tags in pressure situations, using multiple skills and styles
# Intuition: Follow your sixth sense to find the best spots to tag
# Sneak: Infiltrate areas and avoid capture as you creep silently through the city
# Navigation: Utilize a unique guidance system to “get up” and tag
Games-Downloadlinkz:

Marc Ecko’s Getting Up - Contents Under Pressure (Full ISO/ENG) Rapidshare Download Links http://rapidshare.com/files/332257923/MarcEckosGettingUp_ContentsUnderPressure.part01.rar http://rapidshare.com/files/332273434/MarcEckosGettingUp_ContentsUnderPressure.part02.rar http://rapidshare.com/files/332263339/MarcEckosGettingUp_ContentsUnderPressure.part03.rar http://rapidshare.com/files/332260120/MarcEckosGettingUp_ContentsUnderPressure.part04.rar http://rapidshare.com/files/332260404/MarcEckosGettingUp_ContentsUnderPressure.part05.rar http://rapidshare.com/files/332267660/MarcEckosGettingUp_ContentsUnderPressure.part06.rar http://rapidshare.com/files/332263069/MarcEckosGettingUp_ContentsUnderPressure.part07.rar http://rapidshare.com/files/332267045/MarcEckosGettingUp_ContentsUnderPressure.part08.rar http://rapidshare.com/files/332265898/MarcEckosGettingUp_ContentsUnderPressure.part09.rar http://rapidshare.com/files/332263836/MarcEckosGettingUp_ContentsUnderPressure.part10.rar http://rapidshare.com/files/332261463/MarcEckosGettingUp_ContentsUnderPressure.part11.rar

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Crash Time III - 2009

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alt

Crash Time III (2009 ENG) - SKIDROW - Ripper Guru
PC Game | Window | 1.5GB
Genre: Racing / Action / Sports
Feature:
• A gripping storyline and more than 50 missions with many different challenges await the player
• Bad guys try to avoid capture with all kinds of tricks and driving stunts
• Area of 32 kmІ with more than 200 km of city streets and autobahn where you get to drive around by day and by night
• More than 40 vehicles, from police cars and airport fire engines to tricycles
• Completely new, flexible mission types
• The Story mode creates a dense atmosphere
• The dynamic pathfinder function of vehicles creates variation and increases the replay value
• Typical ambiance of the series, with extremely fast car chases and explosive crashes
• Next generation visuals
• Atmospheric ambient sound


Requirements:
Pentium 4 3 GHz,
1 GB RAM,
graphic card GeForce 7600 or better,
Windows XP.
Games-Downloadlinkz:

http://hotfile.com/dl/19647154/b492977/Crash_Time_III_Skidrow_By_ripperguru.part01.rar.html
http://hotfile.com/dl/19647166/d940328/Crash_Time_III_Skidrow_By_ripperguru.part02.rar.html
http://hotfile.com/dl/19647174/5ad9a9a/Crash_Time_III_Skidrow_By_ripperguru.part03.rar.html
http://hotfile.com/dl/19647184/ac79e17/Crash_Time_III_Skidrow_By_ripperguru.part04.rar.html
http://hotfile.com/dl/19647198/24c75a6/Crash_Time_III_Skidrow_By_ripperguru.part05.rar.html
http://hotfile.com/dl/19647207/8e49ca4/Crash_Time_III_Skidrow_By_ripperguru.part06.rar.html
http://hotfile.com/dl/19647217/3f04142/Crash_Time_III_Skidrow_By_ripperguru.part07.rar.html
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Need For Speed: Shift 2009

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Need For Speed: Shift (2009) - Reloaded - Ripper Guru
PC Game | Window | 2.7GB
Minimum system requirements:
- Pentium 4 3.2 GHz
- 1 GB of RAM (2 GB for Vista)
- Video card with support for pixel shader version 3 and 256 MB of video
- 10 GB of free space on hard drive
- Operating system Windows XP SP3 or Windows Vista SP1

Recommended system requirements:
- Intel Core 2 Duo 2,5 GHz
- 2 GB of RAM (3 GB for Vista)
- Video card with support for pixel shader version 3 and 512 MB of video
- 10 GB of free space on hard drive
- Operating system Windows XP SP3 or Windows Vista SP1

Publication Type: license
Language: Russian (RUS), English (ENG), German (GER),
Spanish (SPA), Polish (POL), Dutch (NL), Italian (ITA),
Hungarian (HUN), French (FRE), Slovak ( CS)
Games-Downladlinkz:


http://hotfile.com/dl/17989624/c812fc6/NFS_Shift_2009_by_ripperguru_.part01.rar.html
http://hotfile.com/dl/17989648/be15fb9/NFS_Shift_2009_by_ripperguru_.part02.rar.html
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Dragon Age Origins - Return To Ostagar DLC-ARM

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The first episode pack for Dragon Age: Origins, Return to Ostagar allows players to exact their revenge and embark on a quest for the mighty arms and armor of the once great King Cailan when they revisit Ostagar, the site of the Grey Wardens' darkest hour, to reclaim the honor and learn the secrets of Ferelden's fallen king.

Return to Ostagar summons players to a new quest in which they will return to the fateful battleground in Ostagar where the Grey Wardens were nearly wiped out. Players will discover King Cailan's top-secret political agenda and go behind enemy lines to revisit a place that many feared had been lost to history.
Minimum Requirements
Windows XP:
OS: Windows XP with SP3
CPU: Intel Core 2 (or equivalent) running at 1.4Ghz or greater
AMD X2 (or equivalent) running at 1.8Ghz or greater RAM: 1GB or more
Video: ATI Radeon X850 128MB or greater
NVIDIA GeForce 6600 GT 128MB or greater
DVD ROM (Physical copy)
20 GB HD space
Windows Vista:
OS: Windows Vista with SP1
CPU: Intel Core 2 (or equivalent) running at 1.6Ghz or greater
AMD X2 (or equivalent) running at 2.2GHZ or greater
RAM: 1.5 GB or more
Video: ATI Radeon X1550 256MB or greater
NVIDIA GeForce 7600 GT 256MB or greater
DVD ROM (Physical copy)
20 GB HD space
Recommended Requirements
CPU: Intel Core 2 Quad 2.4Ghz Processor or equivalent
RAM: 4 GB (Vista) or 2 GB (XP)
Video: ATI 3850 512 MB or greater
NVIDIA 8800GTS 512 MB or greater
DVD ROM (Physical copy)
20 GB HD space
Games-Downloadlinkz:
http://oron.com/899fexztbxvx/Dragon.Age.Origins.Return.to.Ostagar.DLC-ARM.part1.rar.html http://oron.com/o5ldygaik2fy/Dragon.Age.Origins.Return.to.Ostagar.DLC-ARM.part2.rar.html
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Call Of Duty

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Minimum System Requirements
1, 4 GHz Prozessor (Celeron / Duron)
512 MB RAM
ATi Radeon 9200 / GeForce 4
Optimum Requirements
2, 5 GHz Prozessor (Athlon XP / Pentium 4)
1 GB RAM
ATi Radeon 9800XT / GeForce FX 5900 Screen


Games-Downloadlinkz:
http://rapidshare.com/files/312159116/Arabseed.com.Call.of.Duty.By.AhmedTiger.part1.rar
http://rapidshare.com/files/312159275/Arabseed.com.Call.of.Duty.By.AhmedTiger.part2.rar
http://rapidshare.com/files/312157303/Arabseed.com.Call.of.Duty.By.AhmedTiger.part3.rar


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Vancouver - 2010

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Vancouver(2010/ENG)

Vancouver(2010/ENG)
Year: 2010
Genres: Sport (Winter sports) / 3D
Developer: Eurocom Entertainment Software
Publisher: SEGA
Platform: PC
Minimum system requirements:
• Operating System: Windows XP
• CPU: Pentium IV / AMD Athlon 3GHz single core processor or higher
• RAM: 1GB
• Video: NVIDIA GeForce 7600GT * / ATI Radeon 2900 * or higher with support for Pixel Shader 3.
Recommended system requirements:
• Operating System: Windows XP / Vista / Windows 7
• CPU: Intel Core 2 Duo / AMD Athlon X2 (1.86GHz)
• RAM: 2GB
• Video: NVIDIA GeForce 8600 * / ATI Radeon 3600 * or higher with support for Pixel Shader 3.
Publication Type: license
Language: English (ENG)
Tablet: Not required
Description: No what can not do the Olympics? Torch? Several years of training and tens of billions of dollars, profukannyh in the name of sport of the future of the nation? Oh, it’s not that. In the XXI-century binding attribute Olympics - this is actually a game about the Olympics, set up by SEGA with the calculation on a very lazy “athletes. Gameplay are more likely to remain the same as in the game about the Beijing Olympics - Know yourself, quickly Dalby on the buttons. But the list of sports precisely undergo metamorphosis. We are waiting Ski jumping, biathlon, slalom, and so on.
Installation instructions:
0) View rzr-vc10.001 using WinRAR and extract the image
1) Mount image
2) Set the game
3) Play.
4) To be able to save and load Seiwa - create a standalone (offline) Profile in xLive.[/left]
Games-Downloalinkz:


Vancouver(2010/ENG) Rapidshare Download Links
http://rapidshare.com/files/332395591/Vancouver_2010-Razor1911.part01.rar
http://rapidshare.com/files/332395545/Vancouver_2010-Razor1911.part02.rar
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Veronica Rivers The Order Of Conspiracy

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Veronica Rivers The Order Of Conspiracy v1.0
Size: 114 MB
Description:
After having a strange vision, famous pilot Veronica Rivers finds a mysterious warning claiming that disaster is about to strike! Veronica’s vacation is about to end abruptly, as she has to travel across the globe to take on a brand new case. Discover who has been following Veronica, and what exactly they want from her, in Veronica Rivers – The Order of Conspiracy! Use your Hidden Object skills to find the Gates of Destiny!


Features:
Beautiful graphics
Fantastic gameplay
Find the Gates of Destiny!


System Requirements:
OS: Windows XP/Vista
CPU: 600 Mhz
RAM: 128 MB
DirectX: 6.0
Hard Drive: 135 MB
Release name: Veronica.Rivers.The.Order.Of.Conspiracy.v1.0-TE
Size: 114 MB
Games-Downloadlinkz:
http://rapidshare.com/files/332175869/Veronica.Rivers.The.Order.Of.Conspiracy.v1.0-TE.rar
http://hotfile.com/dl/23497418/20e87ba/Veronica.Rivers.The.Order.Of.Conspiracy.v1.0-TE.rar.html

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Half-Life 2: Dino D-Day (2009)

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Half-Life 2: Dino D-Day  (2009)

Half-Life 2: Dino D-Day (2009)
Large-mod about dinosaurs. According to history, during the Second World War, the Nazis did have invented a miracle weapon that was able to turn the tide of war. Scientists have resurrected the dinosaurs, whose hordes descended upon the enemies of Germany. Happened in 1942, a year before opening a second front. Hitler decided to first try out the dinosaurs, asking the British and Americans on the African continent.
Playing for Hardreyva Sergeant Jack, who must cope with this scourge.
Starting to play immediately draws attention to a new, very high quality made by HUD.
Fighting in dinosaurs (three species) and with the Nazis. Of course, there is a new weapon:
- Pistol
- Rifle;
- Automatic “Schmeisser”;
- Grenade.
Under the key 1 - a pistol, so that the mount is not here. To break the boxes, use the butt of our trunks, as a secondary function of firing. The same way you can fight back and from enemies.
The size of a big fashion, but, unfortunately, in its composition only two levels. On both maps we go along the destroyed trains and in which the Germans transported the dinosaurs. At the first level, get to know Germans and one of dinosaurs, which is like a rhinoceros. On the second card is waiting for us a great classic T. Rex (Tyrannosaurus), and a lot of small like him to squeal like mozgososy, while they themselves are a clumsy remake of the sharper zombie.
On the map to kill these small reptiles in the ruins of the town, and then will deal with the giant who walks through the swamp. Here I’m having difficulty. On this map the developers for some reason stuck a minefield and I was thinking that should drive this tirannozavra there. But nothing came of it, he did not come out of the swamp. In the end it turned out that we should simply lure of duraleya under the bridge, after which the game and end.
Pluses of the game:
- Good dinosaurs (tirannozavra cry - it is something);
- Excellent weapon;
- Germans are well made;
- Architecture levels, too, satisfactory;
- Interesting scripts - the Nazis drove the dinosaurs of the cars or shell-shocked during a train derailment Germans who sit or stand dumbfounded, not paying any attention to that.
Cons:
- At nearly $ polgigabayta simply indecent little time;
- Suddenly appearing in some places the brakes.
In conclusion, it is worth mentioning that, in fact, fashion Dino D-Day, is a prototype of this and that the trial version of the same name game, which will be released next year, 2010 m, and will be made on the engine Source. This will be the full thing, not having with Half-Life 2 is nothing in common except the engine.
Information about the game:
title: Half-Life 2: Dino D-Day
Genre: First-Person Shooters (FPS)
Platform: PC
Language: English
Sustem requirements: Windows 98SE/ME/2000/XP/Vista/7 Processor: Pentium II 233 MHz RAM: 32 MB Video: Video card with 16 MB of RAM Free disk space: maximum 5 GB Sound: DirectX-compatible sound card CD - ROM: 8x speed CD-ROM or 4x speed DVD-ROM Controls: A keyboard, mouse
All Inclusive
Size: 443 mb[/left]
Games-Downloadlinkz:
http://rapidshare.com/files/332292603/Installers_v1.1.part1.rar
http://rapidshare.com/files/332292590/Installers_v1.1.part2.rar
http://rapidshare.com/files/332292649/Installers_v1.1.part3.rar
http://rapidshare.com/files/332292680/Installers_v1.1.part4.rar
http://rapidshare.com/files/332292541/Installers_v1.1.part5.rar


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Age of Empires II The Age of King

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Age of Kings is the second installment in the Age of Empires series, a projected four game series following the history of mankind. It picks up where the expansion pack The Rise of Rome leaves off and continues well into the late Middle Ages, covering the period from about 450 to 1450. Although it is meant as a sequel to Age of Empires, the two games will not be linked together in any way.


A lot's been added here. The economic side of the game has received a lot of development. It's no longer about hoarding money only to spend it on troops. The Units are all also new as are the available controls. When the game is finally released, we may also see a more flexible and intelligent AI. Age of Kings also promises the added convenience of customizable hot-keys, improved navigation points and production queues. There will also be female peasants. PC doesn't just stand for personal computer, baby.


You are put at the head of one of thirteen civilizations: Britons, Byzantines, Celts, Chinese, Franks, Goths, Japanese, Mongols, Persians, Saracens, Teutons, Turks and Vikings. Each civilization will have unique strengths and weaknesses as well as some unique units. There will also be a unique wonder each civilization can produce.
Games-Downloadlinkz:

http://www.megaupload.com/?d=IZXKUP0B
http://www.megaupload.com/?d=Y4SMMIK0
Mirror
http://filebase.to/files/1183944/TudoCompleto.Com.AgeOf20EmpiresII-20AOK.part1.rar
http://filebase.to/files/1183937/TudoCompleto.Com.AgeOf20EmpiresII-20AOK.part2.rar
Mirror
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Age of Empires III - PC

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The 24-mission campaign is very well designed. Divided into three large acts, it tells the story of three generations of the Black family. First Morgan Black, a Knight of St. John races to the New World to stop the Spanish from seizing a powerful natural wonder. Next, Morgan's grandson John and his Native American allies find themselves in the Seven Year's War. The final act shows John's granddaughter Amelia as the head of a railroad company making their way west.
I won't spoil the particulars of the story here but a common quest and a common enemy unite all three acts. The connections aren't always clear at first, but the associations start to build as the game goes on. Putting the pieces together isn't terribly hard but it gives a nice sense of purpose to the whole game and keeps you invested in the action.
While we're talking about the game's story, it's refreshing to see a game that covers this era of warfare without referencing either Napoleon or the American Revolution. While both are fertile ground for strategy game developers, it's nice to get something a little different this time around. Meeting Washington and Bolivar and taking part in the Seven Year's War adds a little authenticity as well as variety. On the other hand, some of the choices -- like finding Russians in Colorado -- may leave gamers scratching their heads in wonder.
The range of missions is pretty broad. There are plenty of defense missions where you have to protect a given structure or a whole town from enemy assault. In other cases you'll have to destroy or capture key structures. Along the way there are plenty of other objectives: rescuing captured settlers, seizing trading posts, liberating Native American settlements and a whole host of other tasks. Better still, many missions combine a variety of these objectives at once. While most of the missions let you build a base and start collecting resources, there are some missions where you have to make do with a set number of troops.


Games-Downloadlinkz:

http://www.megaupload.com/?d=5E6QXLLQ
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Metal Gear Solid 2: Substance



For those unfamiliar with the Metal Gear series (shame on you!), here's a little background info. You assume the role of Solid Snake, co-founder of activist group Philanthropy, and ex-member of government special forces group, Fox-Hound. Your goal is to raise the public's awareness about the different Metal Gears (giant mech-like machines of mass destruction) that are created in hopes that their development will cease altogether. The other co-founder of Philanthropy, Hal "Otacon" Emmerich, was an engineer on the Metal Gear REX (from MGS1) project, and eventually switched sides after realizing the real reason Metal Gear was created. Every Metal Gear game involves some sort of new Metal Gear that is being built, and your mission to stop it.


Gameplay
The unique aspect of the Metal Gear games is that they promote stealth over action. The best way through a level is to do it without being seen or heard. To aid you in sneaking past the enemy, there is a radar in the upper-right hand corner of the screen that displays your position, as well as enemy positions and their field of vision. If you are seen, your radar is disabled and the enemy will call for backup. If that happens, you must either try and kill them all, or run away hoping they don't shoot you down before you reach a safe hiding place.
Being seen is not the only thing you have to worry about. The enemy also has ears, and if you make too much noise, they will go investigate the source of the sound. Walking on certain surfaces, shooting an un-silenced gun, leaving a blood trail, or even sneezing from a cold will get you in big trouble. Also, leaving a dead body lying around will alert the enemies of an intruder if seen, while knocking them out with a tranquilizer will cause their fellow soldiers to wake them up. Luckily, you can hide bodies in dark corners or lockers, and you can also throw them off the side of the ship in the tanker chapter.


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Commandos: Behind Enemy Line

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Commandos: Behind Enemy Lines places you in the command of one to six soldiers (known as, naturally, the commandos), all with their own sets of skills, strengths, and weaknesses. The game throws a monkey wrench into standard real-time strategy conventions by eschewing such typical features as resource accumulation and unit creation. Pyro Studios and Eidos Interactive, in changing the way real-time strategy games are played, have molded Commandos: BEL into a far more tactical and strategic game than its competitors in the genre.


Featuring 24 World War II-based missions, which take place in a variety of locations--including deserts, dams, and snow-covered terrain--Commandos: BEL offers a wide variety of mission objectives, with game play emphasizing the dynamics between the six commandos. For instance, Tread's skills lie in driving, Spooky carries disguises and spy equipment for infiltration missions, and Fins works best in the comfort of water.


Stealth techniques dominate most missions; a handy line-of-sight display confirms whether your commandos are hidden from view. In some missions, alerting enemy guards could prove costly. In others, though, offensive tactics provide the greatest--and easiest--success. The diverse strategies employed in Commandos: BEL create a unique and rewarding gaming experience.


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 Install instructions:
1) extract all RAR files
2) mount game image with daemon tools/burn to CD
3) wait 1-2 min for the setup begin
4) run the game from the hard disk, don't insert CD or mount image
5) enjoy

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Commandos: Beyond the Call of Duty

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Following the success of Commandos: Behind Enemy Lines, Pyro Studios and Eidos Interactive created a smaller--and far more challenging--version of the same game with a few tweaks and improvements. Though Commandos: Beyond the Call of Duty appears on the surface to be an expansion pack, it doesn't require its predecessor to function; Commandos: BCD is a stand-alone product. Commandos: BCD's gameplay follows the same style as its predecessor. Though classified as a real-time strategy game, Commandos: BCD foregoes the use of resource collectors, buildings, and unit creation--elements seen in games like Command and Conquer and StarCraft. Instead, players assume control of one to six distinctive commandos, such as the marksman Duke and the explosives expert Inferno, and use them collectively to solve puzzle-like combat and stealth situations. Completing the game's eight World War II-based missions requires specialized use of each of the six commandos as well as making the most out of limited ammunition against typically overwhelming odds. Though the units, both friendly and enemy, are rather small, they're easily distinguishable against the lush, detailed environments. The interface, mostly unchanged from the first game, remains intuitive. When you've completed the relatively brief single-player campaign, you can team up with others through both local area network and Internet play via Eidos's Web site.

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